Blog

Blog

Change is hard work


Sorry we’ve been silent for a while; we’ve been working on a fairly major update, and it is taking waaaaay more time than we initially anticipated. The good news, however, is that it will address almost all of the concerns … Continue reading

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Big Ol’ Update


We’re sending the iOS client of Hazards to Apple on Monday, and we’ve been hard at work optimizing and bug fixing in order to reach that goal. That’s not to say we don’t have news to share. The most exciting … Continue reading

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Social Functionality


The focus of today’s work is to complete the “social” functionality. We expect a very important part of the game’s success to be dependent upon friends wanting to play with each other. This means a few things: Finding and interacting with friends … Continue reading

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Missouri Miner Article


Well, we made it into the press! The student paper at Missouri S&T has featured us on their front page, prominently showing a QR code to download our Android beta. The article discusses our efforts so far and explains in … Continue reading

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Countdown to Beta: 1 Day Out


The party last night was a little crazy, and we’ve been recuperating most of the day. Fear not, though, for we are in the office hard at work to make sure the beta is at maximum awesomeness for tomorrow’s release. … Continue reading

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Countdown to Beta: 3 Days Out


Only 3 days left until beta! So very exciting! The bots are now placing away, leaving hazards in all the grid segments that have been activated so far (in order to minimize server usage, grid segments are ignored by the … Continue reading

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Article on zConnection


zConnection International, a high quality game review website, has written an article on Hazards for their “Indie Week 2011″ special. Read all about us here: http://zcint.co.uk/article/indie-week-hazards

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Lessons from Beta


It’s been a wild couple of days. We’ve been hard at work ever since the beta launched, fixing bugs and tweaking bots. It’s definitely been a learning experience. Android development is relatively new for us; we mostly work on iOS … Continue reading

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Beta Launches!


Happy Halloween everybody! It’s been a crazy, crazy road, but the beta is finally here! You can find download and installation instructions here. This week has been absolutely nuts. I’ve been retweeted by people I really look up to, friended … Continue reading

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Countdown to Beta: 2 Days Out


A lot of things came together today. Probably the most important is the PID tuning for the bots. You can read our posts about the bots for more details, but the important part for this update is that the bots … Continue reading

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Countdown to Beta: 4 Days Out


Today was a little less exciting than the past few days, but good progress was still made by all. James has been working hard on the getting some statistics on the website for players to see; you can watch as … Continue reading

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